While we all agree that virtual reality offers an exciting and immersive experience, some users report feeling strange or disoriented after a VR session. In this article, we promise to delve into the reasons behind these sensations and provide guidance on mitigating these effects.

We will review the factors contributing to post-VR uneasiness and explore strategies to ensure a more comfortable and enjoyable virtual reality experience.

Why Do I Feel Weird After VR?

The most common reason for feeling weird after VR is a condition known as “VR sickness.” VR sickness is similar to motion sickness and occurs when the brain receives conflicting signals from the eyes and inner ear.

When a person is stationary but their eyes perceive movement, the brain can get confused, leading to symptoms such as dizziness, nausea, and disorientation.

Feeling Weird After VR – Detailed Information

  1. The brain perceives VR as real: The immersive nature of VR can trick the brain into thinking that the simulated environment is real. This can lead to a feeling of disconnect when the user takes off the headset and returns to the real world.
  2. The use of headsets: Wearing a VR headset for an extended period can cause discomfort, especially if it’s heavy or ill-fitting. The headset’s pressure can cause headaches, neck strain, and eye fatigue, leading to an overall feeling of discomfort.
  3. The intensity of the experience: VR experiences can be intense, especially if they involve fast movement or sudden changes in direction. These experiences can cause the brain to release adrenaline, leading to feelings of excitement and euphoria. When the experience ends, the brain can experience a crash, leading to a feeling of discomfort or unease.
  4. Lack of control: VR experiences can sometimes feel out of control, especially if they involve scary or unpredictable scenarios. This lack of control can lead to feelings of anxiety or fear, which can persist even after the user removes the headset.

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VR Sickness

Virtual Reality (VR) is a rapidly growing technology that allows users to immerse themselves in a digital world that feels realistic. However, as VR becomes more popular, there have been increasing reports of a phenomenon known as VR sickness.

VR sickness is similar to motion sickness and can lead to symptoms such as dizziness, nausea, and disorientation.

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What is VR Sickness?

VR sickness is a type of motion sickness that occurs when the brain receives conflicting signals from the eyes and inner ear. The inner ear is responsible for detecting changes in the body’s movement and position, while the eyes provide visual cues about the environment.

When a person is stationary but their eyes perceive movement, the brain can get confused, leading to symptoms such as dizziness, nausea, and disorientation.

Causes of VR Sickness

  1. Latency and frame rate: Latency and frame rate refer to the time it takes for the computer to respond to the user’s movements and display them on the VR headset. If the latency or frame rate is slow, it can lead to a lag between the user’s movements and the display, leading to motion sickness.
  2. Field of view: The field of view refers to the range of vision that a user has in the VR environment. If the field of view is too narrow, it can cause motion sickness because the user’s eyes will be forced to move more, leading to a greater sense of disorientation.
  3. Intensity of the experience: VR experiences can be intense, especially if they involve fast movement or sudden changes in direction. These experiences can cause the brain to release adrenaline, leading to feelings of excitement and euphoria. When the experience ends, the brain can experience a crash, leading to a feeling of discomfort or unease.
  4. Lack of control: VR experiences can sometimes feel out of control, especially if they involve scary or unpredictable scenarios. This lack of control can lead to feelings of anxiety or fear, which can persist even after the user removes the headset.

Symptoms of VR Sickness

The symptoms of VR sickness can vary from person to person, but the most common ones include:

  1. Dizziness or vertigo
  2. Nausea or vomiting
  3. Sweating or feeling clammy
  4. Headaches or migraines
  5. Fatigue or drowsiness
  6. Disorientation or confusion

Preventing and Treating VR Sickness

  1. Take breaks: Taking regular breaks during a VR experience can help reduce the risk of VR sickness. Experts recommend taking a break every 15 to 20 minutes to allow the brain to rest and adjust to the new environment.
  2. Use a well-fitted headset: Wearing a VR headset that is too loose or too tight can cause discomfort, leading to motion sickness. Make sure to adjust the straps of the headset to fit snugly but comfortably on your head.
  3. Limit the intensity of the experience: If you’re prone to motion sickness, try to avoid VR experiences that involve fast movement or sudden changes in direction. Stick to slower-paced experiences that allow you to ease into the VR environment.
  4. Focus on a stationary object: If you start to feel dizzy or disoriented while using VR, focus on a stationary object in the environment. This can help reorient your brain and reduce the feeling of motion sickness.
  5. Use medication: There are several over-the-counter medications that can help alleviate the symptoms of motion sickness, such as Dramamine or Bonine. However, it’s always best to consult with a doctor before taking any medication.

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Conclusion

Feeling weird after using VR is not uncommon, and it’s usually caused by VR sickness, discomfort from wearing a headset, or the intensity of the experience.

However, with proper precautions, such as taking regular breaks, using a well-fitted headset, and avoiding intense experiences, the negative effects of VR can be minimized.

Additionally, as VR technology continues to evolve, advancements in hardware and software may reduce the occurrence of VR sickness and other negative side effects.

Author

  • Victor is the Editor in Chief at Techtyche. He tests the performance and quality of new VR boxes, headsets, pedals, etc. He got promoted to the Senior Game Tester position in 2021. His past experience makes him very qualified to review gadgets, speakers, VR, games, Xbox, laptops, and more. Feel free to check out his posts.

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Victor is the Editor in Chief at Techtyche. He tests the performance and quality of new VR boxes, headsets, pedals, etc. He got promoted to the Senior Game Tester position in 2021. His past experience makes him very qualified to review gadgets, speakers, VR, games, Xbox, laptops, and more. Feel free to check out his posts.

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